mirror of
https://github.com/browseros-ai/BrowserOS.git
synced 2026-05-18 11:06:19 +00:00
* feat(agents): durable per-agent chat message queue + composer Stop button
* fix(agents): tighten queue UI — smaller Stop, drop empty indicator, live drain attach
User feedback round 1 on the message-queue UX:
1) The Stop button matched the send/voice mics at h-10 w-10 with a
solid destructive fill, which read as alarming. Shrunk to h-8 w-8,
ghost variant with a soft destructive/10 background, smaller
filled square glyph. Reads as a calm 'stop' affordance instead of
a panic button.
2) The QueueItem's leading <QueueItemIndicator> dot was decorative
only — no state, no interaction. Dropped it from QueuePanel along
with the import; queue items now render as a clean preview line
with the trailing X remove action.
3) When the server drained the queue and started the next turn, the
chat panel didn't pick up the live stream until the user
navigated away and back. The hook's resume effect previously
only fired on agent change, not on listing-observed activeTurnId
change. Surface activeTurnId from useHarnessAgents into
useAgentConversation; effect now re-runs when the id changes,
calls /chat/active, and attaches to the new turn — so a queued
message starts streaming the moment the server drain pops it.
* fix(agents): don't reset streaming state from the resume effect's no-op paths
The Stop button was disappearing while the agent was actively
streaming, even though events were still flowing into the chat. Root
cause: the resume effect's `finally` block reset `streaming`,
`turnIdRef`, and `lastSeqRef` unconditionally — including on the
early-return paths (no active turn, or another mechanism already
owns the stream).
Sequence that triggered it:
1) User sends a message → send() sets streamAbortRef + streaming=true
and starts consuming the SSE.
2) User enqueues another message → enqueue mutation invalidates the
listing query.
3) Listing refetches with the live activeTurnId → the resume
effect re-fires (deps include activeTurnIdDep).
4) attemptResume hits `if (streamAbortRef.current) return` because
send() owns it.
5) The finally clause fires anyway and calls setStreaming(false),
clobbering the live state set by send(). The SSE consumer keeps
running (refs are intact) so text keeps streaming, but the React
flag is wrong, so the Stop button gates off.
Fix: track whether *this* run actually started a stream
(`weStartedStream`). The finally only resets state when it does.
Early-return / no-active-turn paths now leave streaming/turnIdRef/
lastSeqRef alone for whoever does own them.
Also widens the Stop button's visibility (`canStop` prop on
ConversationInput) so it stays steady across the brief gap between
turns when a queue drain is mid-flight; the parent computes
`streaming || activeTurnId !== null || queue.length > 0`. The
visibility widening is independent of the streaming-state fix above
— both are now in place.
* revert: drop canStop widening — Stop only shows while streaming
Reverts the canStop prop on ConversationInput and the OR-with-queue
visibility from AgentCommandConversation. Stop is gated solely on
`streaming` again. Between turns (queue draining) the button stays
hidden — only the actively-streaming turn is interruptible from the
composer, which matches what the user actually expects.
* fix(agents): persist the kicking-off prompt on active turns so the resume placeholder isn't empty
When a queued message drained and started a new turn, the chat
panel's resume effect staged a placeholder turn with userText: ''
because the hook had no way to know what message kicked off the
turn — only the agent-side stream was visible, and the user bubble
above it was blank until the user navigated away and back (at which
point the session record's history loaded normally).
Fix: ActiveTurnRegistry.register now accepts an optional `prompt`
that's stashed on the turn and surfaced via describe() / the
ActiveTurnInfo response. AgentHarnessService.startTurn passes the
incoming message into register. /chat/active returns it. The chat
hook's resume effect uses active.prompt as the placeholder
turn's userText, so the user bubble shows the queued message text
the moment streaming begins. Falls back to '' for older clients
that haven't been refetched yet.
* fix(agents): always release streamAbortRef on resume cleanup, even when cancelled
Greptile P1 follow-up. The previous `weStartedStream` guard correctly
stopped the resume effect's no-op early-returns from clobbering an
in-flight `send()` stream — but it also stopped a *cancelled*
mid-stream resume from clearing its own `streamAbortRef`. When the
cleanup fires (e.g. the 5s listing poll captures a new queue-drain
turn id while the SSE for the prior turn is still finishing), the
next effect run hits the `if (streamAbortRef.current) return` guard
against the now-aborted controller and never reattaches, leaving
`streaming === true` with no live stream until the user navigates
away.
Split the finally block: always release `streamAbortRef` when we
owned the controller (so the next run can take over), but only
reset the streaming flag / turn id / lastSeq on a clean exit (the
new run will set those itself, so resetting on cancel would just
flicker).